Últimas Versões:Versões antigas:
[7.92~7.1]
Dlls:
mfc71.dll
msvcp71.dll
msvcr71.dll
Citação:
OTMapEditor 0.4.78 experimental - make backups of the map before use * Experimental release with auto-borders * Updated the creatures.xml and materials.xml (thanks Rudixx) * Added enable/disable auto-border function (Edit->Auto borders), you can temporarly enable auto-borders if you hold down Ctrl while drawing. * Made the focus-rectangle stand out a bit to make it easier to see if auto-border is enabled. * Increased the layer number for grass borders * Fixed a bug with remaped types wouldnt have the same layer number as its remaped type OTMapEditor 0.4.70b - 8.00 * Beta version of Auto-Border (Don't secure) OTMapEditor 0.4.60 - 8.00 * First version of menu in cascate. OTMapEditor 0.4.59 - 8.00 * Should now work with windows vista x64 * Rebuilt with static MFC (larger filesize, less dlls) * Changed some settings so that you dont need to have framework .net 2.0 to run OTMapEditor 0.4.58 - 8.00 * Updated sources to compile with visual studio 2005 * Added a crash report function, if you get a report generated please send it to me so I can fix the crash (Especially that crash bug with windows vista x64...) * Updated to 8.0 OTMapEditor 0.4.55 - 7.92 * Bug fixes OTMapEditor 0.4.55 - 7.92 * Bug fixes OTMapEditor 0.4.54 - 7.92 * template function now works on all items not just ground items * added a window to unique and action ids * updated to map editor to read the items.otb and items.xml format OTMapEditor 0.4.52 - 7.9 * added a export housetiles * added support for addons - set in creatures.xml * creatures with a template sprite will be drawned with correct shading OTMapEditor 0.4.50 - 7.8 * Updated to 7.8 and fixed a problem with splashes/liquid containers not showing the correct colors OTMapEditor 0.4.4.90 - 7.6 * Adding items into containers implemented (make backup of the map to see if your server can handle this correctly!) * Export minimap |
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